the issue with your exported game (at least the first issue) is that your dialogue is in json files, godot doesnt recognise json as a resource so when you export the game, it doesnt include them. And then when you run the game, it tries to load json, doesnt find it and crashes. But all you need to do is, open the export settings in godot, find the textbox that says “filters to export non-resource files” and add *.json to it
then when you export json will be included good luck
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Very Good
thx I guess ?
the issue with your exported game (at least the first issue) is that your dialogue is in json files, godot doesnt recognise json as a resource so when you export the game, it doesnt include them. And then when you run the game, it tries to load json, doesnt find it and crashes. But all you need to do is, open the export settings in godot, find the textbox that says “filters to export non-resource files” and add
*.json
to itthen when you export json will be included good luck
thx bro
I know the comment is old
but yeah
if I wasn't wrong
maybe because when I updated godot
most of the functions/methods has been changed (that include dialogue AssetsLib)
but don't worry about it
I made this game with no programming knowledge
sooo yeah
maybe I will remaster it one day
and hope you have a nice day bro
this game is shit
I hate it so much
and it's not godot fault
it's your fault piece of shit
don't make game again you piece of shit
your future sucks
you should give up
because you are so dump for this
and the worst thing is
I'm talking to myself
bye piece of shit
damn ;-;